Hmmm, for one, each level of the fm rooms like 1-6 should have a boss spawner and mobs that are good for 1-100 rbs. Then the second level With different mobs, but NOT overpowered mobs. Then the third level is for 300-500 rbs also with different mobs. Lastly, the last level of fm, 18-22.
So, okaaay. Here's how this goes:
FM 1-6: Good exp mobs but not Really strong: 1-100rbs
FM 7-12: Good exp mobs, Average: 100-300rbs (:
FM 13-17: Again, good exp mobs: Average: 300-600
FM 18-22: Good exp mobs: Average: 600-1000! :DD
One more thing, the boss spawners, the boss monsters NEEDS to have small amount of their hp taken away. Also, when someone reaches 1k rbs, they should be rewarded 2bill mesos and 75 chickens(:
But if you think 75 is too much then you can make it lower.
Im saying 75 because they reached 1k rbs! And they worked hard for it
Unlike when i reached 1.1k rbs in a different server all i got was nothing xP
Also, some custom commands u should use are like, @chicken for 2bill,
@styleme ( Opens Styliest NPC), For GM's !healmap ( Revieves the whole map), shorten @goto to @go, add the map @goto guild ( for people who want to make a guild, and instead of @spinel change it to @cody but same things it had for spinel.
Hope these suggestions KINDA helped.
I will try to come up with more as soon as my brain starts to work xP